-- 作者:卷积内核
-- 发布时间:11/30/2004 11:08:00 AM
-- SDK 和 MFC 中常用数据类型汇总
Commonly used Windows SDK and MFC data types are as follows: BOOL A Boolean value. BSTR A 32-bit character pointer. BYTE An 8-bit integer that is not signed. COLORREF A 32-bit value used as a color value. DWORD A 32-bit unsigned integer or the address of a segment and its associated offset. LONG A 32-bit signed integer. LPARAM A 32-bit value passed as a parameter to a window procedure or callback function. LPCSTR A 32-bit pointer to a constant character string. LPSTR A 32-bit pointer to a character string. LPCTSTR A 32-bit pointer to a constant character string that is portable for Unicode and DBCS. LPTSTR A 32-bit pointer to a character string that is portable for Unicode and DBCS. LPVOID A 32-bit pointer to an unspecified type. LRESULT A 32-bit value returned from a window procedure or callback function. UINT A 16-bit unsigned integer on Windows versions 3.0 and 3.1; a 32-bit unsigned integer on Win32. WNDPROC A 32-bit pointer to a window procedure. WORD A 16-bit unsigned integer. WPARAM A value passed as a parameter to a window procedure or callback function: 16 bits on Windows versions 3.0 and 3.1; 32 bits on Win32. Data types unique to the Microsoft Foundation Class Library include the following: POSITION A value used to denote the position of an element in a collection; used by MFC collection classes. LPCRECT A 32-bit pointer to a constant (nonmodifiable) RECT structure.
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